The people of this world survived in military bunkers, Cliche' I know, but its how they survived. Only a few hundred thousand made it though.
The poll above is so you, the people, can decide on what the majority of creatures in the Rp will be. it doesn't mean however that the choice will be the only creature. Its just going to be seen the most, the other choices will be seen depending on the votes they receive.
if you vote, Post an interest. Hunting you down to ask you to post is tedious and annoying.
Once the OOC is up many choices will be prevalent, such as starting as a wanderer, or you have already made a settlement. You could also be a bandit if you wished.
In most RP that i hold i try to give a sense of complete freedom to the players, the choice of good and evil, Love or hate, a true bloody massacre or perfect paragon is your choice.
also, if the conditions are right, Sexual content is allowed, gotta restart the human race right?. a discussion with the companion and me so i can deal out the rules is required though.
Speaking of descriptions, if you join this, feel free to give out books in your posts, hearing about how the lifeless bark on tree in front of you is giving you a dark foreboding feeling in the depths of your heart would be amazing to hear. One liners be damned though. All of your actions should be considered.
Before you ask. There isn't a specific "story" by the characters. Certain quests created by you, the players, can be suggested within play, such as finding food, water, ammunition, ECT. I'll just be there with my character to tag along, and to toss a few creatures in your way.
Also note: Although this Rp is Fallout based and a few creature looks will be in the Rp, its not fallout, thats a promise. The only creatures that will be in the Rp is the ghouls, but converted to be cannibals and to be a little smarter, and the all mighty Super Mutant Overlord. The name now simply "Mutant Lord" the size increased to about half the size of a "Super Mutant Behemoth" three times as strong and are extremely rare, and they are associated with a terrifying Saying. "Two brains, Three Hearts. Never believe that they are dead."
I'll also be looking for Dual Co-GMs to help push the RP forward, Once the OOC is put up, Message me and we'll talk.
Story:
partly inspired by a show called "The Colony", The Rp is a Survival Rp staged 30 years into the future. The bombs have dropped. Total global war ensued in 2008 and Nuclear bombs have dropped from the skies. Most of the world was destroyed. However, the people of the world did in fact survive...a small percentage however. Around 20000 around the world. They survived by using military bunkers located deep underneath ground outside of their former homes. The potency of the bombs were short, 30 years was the wanted effect, after the radiation subsided, people started to come out and explore their new world.
The Classes
The wanderer: You never stay in one place for long, always going around from town to town, helping or killing where you can. Known as a loner, you are often the hero to randomly pop up to help the girl surrounded by cannibals, then either escort her back home and take no reward...or leave her stranded to die when you take her stuff
The Treasure Hunter: You love to explore, but you want some place to go home to. Thus, you are a treasure hunter. You scour the old buildings for weapons, ammo, valuable resources, anything that can help you and your town survive.
The Guard: Your never too far from home, staying in your leader's town and popping a mutant, cannibal, or the occasional raider, your skilled with your weapon, probably have military training, and don't die.
The Leader: You rarely fight, you lead instead, you have your own group, or your own settlement, you manage the resources, the ammo, the weaponry, the people themselves. Some look at you as the savior of lives, others look at you as the tyrant of selfishness.
(as a Leader, you can lead your town, which i would love to see)
CS:
Current towns: 1
Old Spokane-a metropolis from before the war, located in a basin, the place is now a haven for raiders and bandits. A war is currently going on in the destroyed streets between the 80s Raider gang and the Red Suns.
The 80s are a destructive raider gang that have half of old Spokane under their control, they mainly use old SCAR assault rifles and DSG-1 rifles
The Red Suns are a benevolent gang, although powerful, they help people by giving them rare fuel for vehicles and food and weapons. They use excellently maintained FY71 Assault rifles and Dragunovs, Most of them consist of Russians, which is why they have Dragunovs.
The surrounding area are mostly plains full of dust storms and rain storms. To the west of town is a sizable dead forest, although there are many abandoned buildings within, it is infested with cannibals.
There is also a dried up river on the side of old Spokane that runs north and south. Just north, about 10 miles, is an old Dam that created electricity. the river is an excellent place for a town because of the nearby dam that can be reactivated to siphon rain water, purify it, and use it for the people.
I'm looking for at least 2 leaders to make a town for the attribute mentioned below. If there aren't 2, I'll make one
One of the big "attributes" of the RP is where you are forced to watch the OOC, unlike other Roleplays. At random times, i may put in "There is a sizable cannibal group moving around your town. The movement patterns suggest that they may attack" and you must be vigilant for what I put in. It can be anything.
As chosen by the people, the most abundant enemy will be the cannibals. If you played fallout 3, you'll recognize them. They are much smarter then "zombies" or "ghouls"
The second most abundant enemy will be Bandits, they have multiple settlements around Old Spokane, watch out
The next will be Mutant animals, although not high numbers, they are out there.
very rare are the last, the Mutated people. They have powers, such as being able to throw fire, have high strength, speed and stamina, but most are quite dumb besides those that are actually mutated to be very smart. And they are very deformed, often missing limbs, have large growths, or are physically "slow"
Then finally, the rarest of enemies are the Mutant Lords. Known to have "two hearts, three brains" they are incredibly strong. Thankfully, only one or two are sighted per year, and even then, they don't attack unless provoked or you enter their territory, which is anywhere within half a mile of them.
I am also looking for 2 Co-Gms, PM me if you want the job and we'll talk
Rules:
1: be nice, don't fight, If you start a fight in the RP, you'll get 1 warning to stop the fight and continue it in PM/VM, if you continue, you'll be reported and removed. No Player vs player
2: have good grammar as I won't read gobbldeegook.
3: be at least a little descriptive in posts, least 2 sentences please. And 1 paragraph in your biography. if in dialog, 1 liners aloud
4: have a descriptive CS, I want to know about your character, Don't give me simple facts, Get creative!
5: be descriptive, Like rule 3, Have at least 2 sentences, but Be as descriptive as you want, The skies the limit!
6: romance is great, adds drama, adds tension, get it, use it, don't abuse it.
7: Limit sex, Keep it to black screen
8: don't go overboard with cussing
Rules on Instant hitting/killing/crippling and gas effect
NPC=Non Player Character
NIC=Non Important Character
1: Instant-Hitting: Instant-hitting is okay, such as being punched in the face or thrown across a room. It creates drama and more "real life situations"
2: Instant-Crippling and the difference between "permanent cripple and Temporary cripple": This is when an NPC Instantly Cripples your character, For certain crippling, this is okay, Such as a Broken Arm or Broken leg or several Broken Ribs maybe. But what Wont happen would be Broken Skulls, Necks, Entire rib-cages, teeth and backs. Breaking an arm would be "temporary" while breaking a neck would be "permanent"
Instant-kill: No. Unless to an NPC/NIC
Recovering: even though your character got his/her butt handed to them, a Special rule is played. They Will Always Recover. Not immediately mind you, But they will recover
The "gas effect": there may be a place where your character would be affected by a Gas. Unless you have a gas-mask on, Your character Will be affected. No "super Mental prowess that grants immunity to gas" is practical.
I Realize that My grammar isn't the best and I'm newer to the site. As long as you could understand what is said, it is acceptable
Source: http://feedproxy.google.com/~r/RolePlayGateway/~3/0CQ-4UgllV4/viewtopic.php
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